If anyone is interested and likes a challenge, here it is!
https://store.steampowered.com/app/898250/PackageRun/
Started out making it with FlashPunk and then switched over to HaxePunk as flash is kind of old tech now.
If anyone is interested and likes a challenge, here it is!
https://store.steampowered.com/app/898250/PackageRun/
Started out making it with FlashPunk and then switched over to HaxePunk as flash is kind of old tech now.
So... I'm finishing up a game and just wondering what are the system requirements for this thing? I got it running on a dual core cpu, 4gb of RAM (although it seemed to use up to 500mb), HD graphics 405. My main question is what is the OpenGL version this uses?
So... my game has quite a lot of assets and when you first startup the game, a gray screen with a bunch of white squares appears while it loads, can I replace that with something else? I added a trace to the Engine constructor and it is first hit after the gray screen goes away, so I'm gonna need to go deeper...